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Last Updated: October 1, 2026
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Summary
This is a demo we had to put together for the course of Game development architectures in Computer Graphics Continuing my journey learning Modern OpenGL with C++. In this stream, I'm working through Apply Modern OpenGL: Vertex ... This is the video highlight for my third Download the patch here: patreon.com/posts/gl3- In this episode, I discuss how to have multiple attributes in a GLSL Diving deep into skymaps and getting transparency and glass to work. This is a lot of fun...too bad OpenGL is here ruining it. Streamed Live on Twitch: twitch.tv/tsoding Enable Subtitles for Twitch Chat More Episodes: ... Source code: github.com/przemyslawzaworski/CPP- 00:00 Intro 00:32 Demo 01:05 Pipeline and slang files 03:21 Customize built-in