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Last Updated: September 28, 2026
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In this video, we make some modifications to our The code is open source on GitHub: github.com/maximecb/plush This map can be loaded with: cargo run --release ... Rendering with Autodesk Maya --- Introduction to Maya In this video, we use everything we've set up so far to create the well known In this video, we set up a framework for general purpose triangle transforms. Starting Code: ... Textured polygons are the foundation of nearly all In this video, we talk about how dividing by Z can magically create a sense of perspective. Starting Code: ... A video to show off how efficient our In this series we explore how to do illumination in your polygon-based texture-mapping Download the Marble texture used in this In this video, we discuss how fill conventions work and why it's important to get right before going forward. The article mentioned in ...
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