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Recreating Noita's Sand Simulation in C and OpenGL | Game Engineering
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Last Updated: September 30, 2026
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Summary
Source code for this project - github.com/NivMiz0/GPU- Simulation sizes in this video: 128x128, 512x512, 2048x2048 - Compute shader based simulation (Up to 32768x32768) - Fractal ... Exploring and attempting to recreate Noita's " Steam Games: store.steampowered.com/search/?publisher=Tegridy%20Made%20Games Unreal Instead of every frame uploading the visible area (and beyond that to support offscreen lighting) to the GPU, now only the modified ... It's Genuary 2024! Watch as I attempt to build a Thanks for watching my video when trying to make an optimized Join the discord Community for a free tutorial!!! discord.gg/QRQqbJTGQF. download link : unitysourcecode.in/product/ I building things. In today's episode we build a