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Last Updated: September 30, 2026
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Summary
Wall sliding implemented. Now using preamble flags to clip my sprites and optimize the drawing routine. Digitizing my own ... A journal system was added for in-game story telling. Secret room support added. A password system was created so levels can ... Short video but many updates. Added my own custom pistol and shotgun, using my own props. Enemies can now be ranged or ... I'm happy to announce this game is ready after 9 months of what started as a How to make a simple 3d game (Raycaster) in Scratch. This is BioFury, a zombie First Person Shooter homebrew In this video I'm going to show you how I make my Updated by brightening things up a bit and adding multiple textures. A primitive 3D engine using This is a GBA implementation of Lode Vandevenne's In this video I look at how the "traditional OLC" method of