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V3 Aftermath Devlog 1.1: Code and Game Design
Dev log no.1 made basic movement and player states
Our Co-Op Looter Shooter Can Now Be Wishlisted - Devlog #13
How To Learn Something New - Game Devlog #1
Devlog #1: Are We Still at Level Zero Movement, Milestones, and Mayhem
[10] Let's start understanding how to use logs
Forward Operations: Dev Log #1 - Introduction and Basic Systems
Making My Own Backrooms Game — Devlog #1
Elsewhere | Dev-log 1
More Levels, More Loadouts, More Bugs - FPS Devlog #4
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Last Updated: September 30, 2026
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Summary
The Helix Frontier is our Godot built Looter Shooter, inspired by Destiny 2, Borderlands, Darktide, and many other great shooters. I made a game that is intended to be hacked! But I have never made a game before, so I had to learn game Three weeks into my wild quest to build an indie game in one year—am I still stuck at Level Zero? You tell me! In this video we introduce the first rule of An introduction to the idea behind Forward Operations, the latest passion project from Damage Algebra being developed in Unity. I'm making my own Backrooms horror game for Steam! In Part 4 of making my FPS game! Refactoring