Archipelo Devlog #18: More optimization and art (2D LibGDX Java MMORPG))
Archipelo DevLog #27: Rebranding and new Website (2D Java LibGDX MMORPG)
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Last Updated: September 27, 2026
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Summary
Welcome to this update video! In this update I have made some major changes to the code in Hello everyone, welcome to this new update video. Just a simple update. I also talk about what I will be doing in the coming week. Welcome to a new update everyone! as you can see the game looks a lot better now graphics-wise. I hope you enjoy it. Sorry the ... Hey guys it's finally out! Many new features to try out and I will be releasing another update next week too! Download Hello everyone, in this video I discuss my plans for Hey guys, welcome to another devlog. From now on, devlogs are going to be weekly (I hope). Soon we will start a tutorial series ... Wazzap everyone! I did a lot for this DevLog. I haven't had time to work on the game much this week thanks to school but I had a ... Hello guys, welcome to another DevLog. In this one I talk about my plans for the next update and also about a new side project ... Hello everyone! Welcome to another DevLog. i added a bunch of stuff this update and talk a bit about upcoming updates and how ... Hey everyone. This week I have created a new way for me and for you to load and add tiles to the game. Texturepack support will ... Welcome to this weeks devlog. This week I have not accomplished what I had planned to but I did a lot of stuff concerning the map ... Hey Everyone! Welcome to DevLog I have added chat but it has come to my attention that there are several bugs that I will fix ... Added entity loading and teleporters. Also got close to fixing the html version. ToDo list for this week: ... Hey everyone. Haven't really done much this week. Busy again. In this DevLog I talk a bit about
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