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ARMA 3 Editor - unitCapture and unitPlay
Arma 3 AI Animations Tutorial
Make AI Fly Exactly as You do! - How to Use UnitCapture with Planes in Arma 3!
Arma 3 Editor - How to setup unitcapture and play
Arma 3 EDEN Editor► unitCapture / unitPlay | Tutorial for Vehicles and Infantry
ArmA 3 Editor Tutorial - AI Building Patrols
Arma 3 Editor | Set AI Mode & Captive Options
Arma 3 Eden Editor BASIC Trigger Tutorial
Arma 3 Mission Editing: Using Unit Animations
ArmA 3 - Eden Editor Tips for Aircraft in Missions [2K]
Arma 3 Editor | AI Enter Buildings, Patrol and Assault Positions
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Last Updated: September 29, 2026
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Summary
This shows you how to record the track and firing of an aircraft of vehicle using a trigger and then replaying those in your missions. Today I go over the unitCapture and unitPlay commands which can be used to record the flight path of a Hey guys in this video I go over how to make AI perform certain animations and how to make it so when performing these ... Original maker below, since the video is from 2014 and still in the old VEHICLES: Recording (Trigger1): rec = [heli1,180] spawn BIS_fnc_UnitCapture; Init.sqf: wp1 = compile preprocessfile "wp1.sqf" ... UPDATE: Put their behavior to "SAFE" instead of "CARELESS" so they patrol with weapons down but will still react to enemy fire. Hey guys, based on the latest community polls, I've thrown together a little video with the top voted (or commented) tips/ This will show you how to have AI perform patrols, move into buildings and assault positions. Thanks to Ahmed for the question.