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Making Hollow Knight physics using my Custom C++ engine and Box2D.
IT WORKS! Hidden Deep game multiplayer physics test (Box2D)
Box2D Version 3.0 Release Demo
Evolution of Box2D Engine Games 2007-2019
Gaming’s Physics Problem Was Just Solved
Box2D Physics with Motion Blur
Box2D 3.0 Bounding Volume Hierarchy Testing
Platformer Test [SFML 2.0 + Box2D]
Deterministic Box2D Physics - Multiplayer Engine Test
box2d test
Box2d: Car test (Construct 2)
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Last Updated: September 29, 2026
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Summary
Hidden Deep is PC dark sci-fi indie game currently in progress of adding Multiplayer. It is very challenging because of physics. I made these demos to celebrate the launch of Features: - Fixed point deterministic math - Deterministic multiplayer - Rich real-time game system with leaderboards, game rooms ... Actual FPS is 60, fraps reduces it to 30 due to me recording to 29.97 fps) Looks I got some work to do...