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Percentage Closer Soft Shadows (PCSS)
2D Mesh Springs using Box2D joints and circles - Model a fish with your finger
OpenGL Dynamic 2D Soft Shadows (Multiple Lights)
Super Fast Soft Shadows
Box2d - dynamic shadow casting and gravity inversion demo
Simulate Soft Body Physics in Box2d
2DVLS Tutorials - Creating a 'Soft Shadow'
Fast 2d soft shadows.
C++/SDL2/OpenGL 2D lighting with soft shadows
box2D and ray shadows in AS3
UBG - Realtime denoised hardware raytracing with soft shadows, and physics
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Last Updated: September 30, 2026
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Summary
Just playing around with an idea for projectclover.org/ I decided to use I suppose this is the update to that lighting video I did a while ago! Written in C (but compiling C++ for structs without typedef's and ... Learn more at: developer.download.nvidia.com/shaderlibrary/docs/shadow_PCSS.pdf. This technique generates ... GLSL Shader used to set the color to the mesh, which is constructed via triangulate the position of the ( circle control points ) ... TWO YEARS LATER: A few months ago I remade the engine and added a lot more, check it out! youtu.be/1LfAIRTcClQ ... SFSS brings the highest performance and highest quality Optimized version of github.com/mattdesl/lwjgl-basics/wiki/2D-Pixel-Perfect- This is the first version of my implementation of dynamic 2D lighting with Nothing special. Just me learning AS3. Been continuously working with my latest project, and here's a small demo of denoising with Nvidia GameWorks NRD. And as the ...