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Last Updated: September 28, 2026
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Summary
Added a tasty optimization this morning. Each light source now only has its shadowmap updated if one or more axis aligned ... Streamed live on and exported from twitch.tv/thecherno me on twitter.com/TheCherno -- Watch live at ... A slightly different approach to a C++ Today I'm gonna implement collision detection, UBOs for lights and the matrices, and splitscreen I run a Discord server called ... me on Twitch too: twitch.tv/blipi On Twitch (Blipi) session 1 we talk about: - Git - CMake - Visual studio 2013 ... my 2D rendering library course: udemy.com/course/2d-library- I have a faster workflow for generating low poly multiple convex mesh collision shapes now, used here for the pillows, sofa, and ...
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