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Last Updated: September 27, 2026
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Summary
In this tutorial I'll show you how to make a Model class which will be able to After some modification in our main application, and in the vertex and the fragment shader, we will be able to In this video, we convert the contents of an gamedev code: github.com/amengede/getIntoGameDev playlist: ... Description of code for Computer Graphics Programming Lecture. Now finally supports materials. It's slightly faster and it does vertex normal smoothing. Learning moar and moar, starting to understand the workflow of