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Last Updated: September 28, 2026
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Summary
First working version with portals. The floors are still flat, but variable ceiling levels already make it possible to create interesting ... Modified grey engine Features: - mode: multi-color character mode - palette: 5 colors - performance: runs at 12-13 FPS for most of ... Latest engine devlog video of the Got side tracked into animating detail maps instead of extending destructible map implementation. What your think look groovy or ... Just testing newest addition to the PETSCII 3D universe, to see if has what it take to be a future Changes: - Switched to (a fake) 80x50 resolution - Replaced textures - Added variable ceil / floor colors - Added flickering light ... Just testing various colour possibilities to see what evokes, hopefully inspiring some interesting thoughts about engine ... This was a game I was working on, I wrote a powerful bitmap based Spent few days updating multitasking engine raster code to make Started implementing some of the many features of my new There are now four weapons in the game (they are not balanced yet): - chainsaw - pistol - shotgun - chaingun Credits: ...