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Last Updated: September 30, 2026
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After working on this for over a week now, I finally have csm implemented in my Engine!! And a Grid :) This is my implementation of CSM in my In the last weeks I mostly redesigned some internal stuff in the engine. The CPU usage is now much more optimal and the render ... Implemented CSM and Cook-Torrance BRDF in my Apologies for the mic volume; didn't notice until it finished rendering :P The source code for the Hey everyone! Algorithm ----------------------------------- First Render Pass: Render the scene with the projection and view matrix of the ... code: github.com/sydneyzh/variance_shadow_mapping_vk blog post: ... the code on GitHub: github.com/apozadev/RenderEngine. Now the entire view frustum is shadowed by 3