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Last Updated: September 28, 2026
Future Outlook
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Summary
Don't forget to turn left! Remember to , and leave a down below! Until today, the Fluid Simulation has been confined to a tiny box. Let's set it free on a planet, with a little orbiting moon, and see ... Let's try add sine waves together and see what sort of sounds we can create! Support my work (and get early access to new ... I tried creating a custom ray/path tracing renderer. Featuring: maths, shaders, and cats! This project was written in C# and HLSL, ... Experimenting with gravity and attempting to make a miniature, explorable solar system. Watch the next solar system video here: ... We've succeeded in the past to make a bunch of little balls behave a fluid, but can we now make them look a fluid too? In this video, there are 15 solutions: This... is text! Let's figure out how to draw it. Starring: Bézier curves and (oh so many) floating point problems. Support my work ... Experimenting with portals, for science. The project is available here: github.com/SebLague/Portals/tree/master If you'd ... My attempt at creating a little chess playing program! Think you can beat it? Give it a go over here: sebastian.itch.io/chess-ai ... My attempt at solving the 3x3 Rubik's cube (by programming the computer to do it for me). Note: in the evaluation function at 22:32 ... Let's try to convince a bunch of particles to behave (at least somewhat) water. Written in C# and HLSL, and running inside the ...