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Coding Math: Episode 51 - Pseudo Random Number Generators Part I
Coding Math: Episode 54 - Dot Product
Aspect Ratios and Calculations! - Friday Minis 75
Coding Math: Episode 58 - Array Math
Coding Math: Episode 23 - 3D Carousel
Coding Math: Episode 22 - 3D - Postcards in Space
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Last Updated: September 29, 2026
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In which we learn how to rotate and x, y or x, y, z coordinate around an origin point. And, I make an offhand reference to The Six ... this is a part b to a video i probably wont upload because it sucks. thanks ian for editing. Tom Kehr, AVIXA Senior Staff Instructor, teaches the This week we add a few new useful features to the particle object. Support We wrap up the Kinematics series showing how to make a fixed-base arm reach towards an target. Support Back to School Special. This short series will discuss pseudo random number generators (PRNGs), look at how they work, some ... Let's take a look at what "dot product" is - a couple of ways to calculate it, and some uses for it. Support This week we turn our postcards in space into a spinning 3D carousel. Support Finally, we make it into the realm of the third