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Commodore 128 Assembly #31: VDC 80-Column Attributes and Graphics
Commodore 128 Assembly Programming #22: Worm part 6
Writing HELLO WORLD in Machine Language on the Commodore 128
Racing BASIC, Assembly, and C on the Commodore 128 with C64Studio and cc65
Compile A C128 Basic Program With Blitz
Commodore 128 Assembly Language #21: Worm part 5
Commodore 128 Assembly #27: SHA-256 part 2
Commodore 128 ram bank modification
Coding with Merlin 128 & Sams Book | Episode 5
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Last Updated: September 30, 2026
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Summary
Here's a whiteboard tutorial on I took a couple of extra days to kick around idea on prepping the message schedule, because I got stuck on that one, trying to ... Demostrated how attributes -- color, flash, underline, etc. -- work on in the VDC 8563 text display. Then shifted to the VDC's ... Finished the Worm game! Added the score display and the choice to play again or exit to a Ready prompt, and made it auto-boot ... In this screencast I'll show you how to write a HELLO WORLD programme on the Blog post for getting C64Studio and Continuing on the Worm game, we change the colors, adding a routine to fill color RAM the same way screen RAM is filled. Continuing on the sha256 hash calculator, we build some of the intermediate functions using the boolean and bit-shifting routines ... In this video I write a short program using the SAMs
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