Introduction of Crosscode Dev Stream Mapping And Puzzles 1 2
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CrossCode Dev Stream - 1 / 2
CrossCode Dev Stream - Animated Tiles - 1 / 2
CrossCode Dev Stream - Mapping and Puzzles - 2 / 2
CrossCode Dev Stream - Mapping of Heat Area [Part 1/3] #gamedev
CrossCode Dev Stream - Snow Tiles and first Watcher Questions - 1 / 2
CrossCode Dev Stream
CrossCode Dev Stream - Rookie Harbor Market Place - 1 / 3
CrossCode Dev Stream - Auto Tiles and Height Map - 1 / 2
CrossCode Stream #1
CrossCode Dev Stream - New Enemy sprites + Lea Squid Drawings - 1 / 2
CrossCode RELEASE STREAM!
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Last Updated: September 30, 2026
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Summary
We implemented an entity brush, dealing with our horrible weltmeister code base. Also a bit of drawing at the end. -- Today we programmed a basic editor for tile animation. Also a bit of drawing at the end -- We mapped a lot of details for a new heat area We started doing snow tiles for bergen trail! We also answered the following Watcher questions: "How are new menus created? Today we created new sprites for a market place in Rookie Harbor. We also do some drawing at the end. -- Today we prepared a tileset for We do sprites for the new "Frobbit" enemy. We also draw some Lea as a squid at the end. We also answered the following ... Live from the office of our Publisher Deck13, you can
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