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Last Updated: September 29, 2026
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Summary
In this video we will learn the most basics about lighting and how to touch up the appearance of our How to use heightmapping to create random bumpy terrain and rock walls. In this one, I see how rage makes me talk very fast, and (though rushed) explain about the Extending walls into more complex structures and adding textures. How to add static models into the 3D world. Adding a skybox and the trick to making it stick. Hey :) Quick rundown of all the bare minimums you need to make a How to save and load and use the config file.