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Rivers now create vegetation in the desert! | Devlog #11
Dimenshape Devlog #3 - 3 New Block Shapes
Resource transportation on a graph network | A 3 week summer project
Showcase - Version 0.0.2 : Dynamic lakes
I Built a Custom GPU-Driven Rendering Pipeline (10x Faster)
Orbis - Data View Modes - WIP
i spent 3 days making an orb and it's the coolest thing i've ever done
The First Look at the Full Version of My Indie Game [DEVLOG]
Devlog 0 - All-Directional Animation
My game is 262,000 times faster than Minecraft. I'll show you how.
Cube Engine Devlog 1 | Quick Actions and more
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Last Updated: September 25, 2026
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Summary
Project page : terrarray.itch.io/ A differential equation based vegetation model has been implemented. Different types and amount of vegetation will develop over ... Discord : discord.gg/QXEsdqXySA Discord code : QXEsdqXySA Reddit : reddit.com/r/OrbisMultiplex/ Project ... Support PlanetSmith & Alpha Access: planetsmith.world/store?utm_source=Devlog25 Wishlist on Steam: ... Procedural planet generation with full geological simulation - WIP Join the project on Discord! discord.gg/ezcZ52yx. DISCLAIMER: my code is probably about 100 times more convoluted and unnecessarily complex than it should be. I did this ... The Greenrise demo changed completely since it went up on Steam, and most of that came from your feedback. The prestige ... Minecraft "IGoByLotsOfNames" develops a game prioritizing game optimization while preserving game
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