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Sutcliffe Pentagon code in Processing / 3 sides
Dancing with Friends & Enemies
Sutcliffe Pentagon code in Processing / 5 sides
Sutcliffe Pentagon code in Processing / 4 sides
Sunflow Cubes
Sys - Processing and Cubase AV animation sync
John Park's CircuitPython Parsec: Spyce Invaders Simple Enemy Ship Movement
Smaller - A game in Processing 2
Lesson 5, Part 2 Adding Enemy To MakeCode Arcade Chasing Game
Visual Color Parts (created with processing)
CODE = DESIGN processing workshop
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Last Updated: September 27, 2026
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Algorithm adapted and slightly modified from: community.wolfram.com/groups/-/m/t/122095 Ported to A few lines of code that show very complex behavior -- community.wolfram.com/groups/-/m/t/122095. Abstract: Boid ("bird" pronounced in New York dialect) is an artificial life program simulating flocking behaviour. In this fun, short ... _strutFactor = 0.2; _maxlevels = 3; _numSides = 3; Just playing around with the settings. Slow and without sound - probably best used as a glorified screensaver. Bezier lines instead of straight ones. Messing around with the examples. Get P5Sunflow (sun flow renderer for (Best viewed in HD) 'Sys' is a modified animation by Juan Selva (motion, licensed under Creative Commons Attribution-Share ... circuitpythonparsec Simple enemy movement in a game demo inside of CircuitPython. Smaller is a simple, streamlined adventure throughout time and white space. Programmed in less than twenty four hours, it is ... In this video, we will be adding an enemy to the chasing game that we made in the last video. We will do this by creating a new ... My latest creation. I'm sorry for the poor anti-aliasing, don't know why this didn't work out as I wanted. If you want the workshop held by envis precisely at fh joanneum, graz in dec. 2009. stills and photos at ...
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