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Day 6 - Autoforge (Prefabs)
Day 8 - Autoforge (Lua Entities)
Handmade Hero Day 021 - Loading Game Code Dynamically
Super quick Autoloader tutorial in Sprocket (file editing)
Engine - c++ as script, recompile and hot reload, 2
Lumix Engine - hot-reload
Hot Code Reloading in C
Lua - Hot-Swappable Code
Recap 5 - Lua Scripting
Turning Auto Rifles into Machine Guns
Live Reload Page on Code Change | Hot Reloading
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Last Updated: September 27, 2026
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Summary
Sowa Engine is an open source 2D Game Engine Github: github.com/sowaengine/sowa Discord: ... Just a bit of bespoke asset pipeline tech. The .NET process I start at the beginning of the video watches Tiled assets for updates ... Figuring out how to access components from an entity as a field. Please gimme moni so i can buy steam game: ko-fi.com/pavzzz 00:00 intro 00:12 FILE EDITING 00:58 EXPLAIN 01:12 (? Game engine, c++, opengl, script, text editor. Hotreloading of a shader in LumixStudio github.com/nem0/lumixengine. Previous Episodes: youtube.com/playlist?list=PLpM-Dvs8t0Vak1rrE2NJn8XYEJ5M7-BqT References: - Music: ... Thanks for watching. This build has been a ton of fun for me and it works with practically any Auto Rifle (especially if they have ... Run webpage that you are working on at localhost and