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C64 Dev machine - Milestone 1
C64 Dev Machine - Print Node and Custom start screen
C64 Dev Machine - Where we are with everything
C64 Dev Machine - V099.64.1
C64 Dev Machine Update 15 APR
C64 Dev Machine - Screen and Colour Ram tutorial
C64 Dev Machine Training02 - Using Variables
Using C64 Dev Machine
C64DevMachine - Sunday Service - EPISODE 1
C64 Dev Machine FLOW test
I Made Zyrons Escape FULLY EDITABLE! in C64 Dev Machine
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Last Updated: October 2, 2026
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Summary
This is another nice milestone to have reached after a few months of development. I have been diverting my attention to perfecting ... I will have a series of these fast tutorials to get you started! This one was a simple request by a user. AVAILABLE HERE: polytricity.itch.io/the- In this video I talk about the current demo available on itch ... A handy video to show off a bit, a level up from the old Goto10 basic programs we all used to make! Ready to make your first game as well as get into the coding vibe? Then look no further, this is still in development in an Alpha ... Includes the Hotfix (see end of the video), was a little edge case with the new Sprite Flip X looking for sprites. Get it right here! New camera and mic so hopefully sounding clearer! This one covers the typewriter code put together by Analog-C64 An example ... One of many tutorials to come that teach you some Commodore 64 programming instructions using the nodes in Lets make something! and find bugs while we are at it. Each Sunday morning, I will put in some time to go over everything, take any questions for the next episode and encounter bugs, ... This is very rough work in progress and in need for some filters, right now its a stress test and performing great on my average 6yr ... I've ported Zyrons Escape's code, graphics and sound into