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Devlog #6 — Hand-rolled particle effects
Campaign Sneak-Peak: Where Beasts Were Born: DevLog 6
Autobahn Police Simulator 4: warning triangles from DEVLOG #6
Autobahn Police Simulator 4: Parking Tickets from DEVLOG #6
Adding Impossible Puzzles to my Souls-like Game! | Devlog 6
THE WORM!!! | Dev Log 6
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Last Updated: October 1, 2026
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Summary
I built a difficulty system for Linggango This video shows the world creation screen, the full list of Intro - 00:00 Basic Rendering & Triangles - 00:42 Lights, Shadows & Baking - 02:10 Our Problem, Foilage - 04:48 The Solution ... Timestamp: 00:00 Intro 00:53 Showcase Begin 01:12 Build Mode Showcase 01:35 Trackball Build Mode 02:17 Build Mode ... Autobahn Police Simulator 4: Emergency Phones from The engine's particle system couldn't handle per-flame occlusion, so I just coded it myself. "Where Beasts Were Born" is almost ready for first play-tests! I'm happy to present the first longer look into the gameplay. Let me ... To try everything Brilliant has to offer for free for a full 30 days, visit brilliant.org/LewisEvans . You'll also get 20% off an ... TRY OUT THE DEMO: store.steampowered.com/app/4050080/Undelve/ (These and more are also in my bio): ...