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Alterlab: Testing elevators #devlog
[Devlog]: Buses, skyscrapers, elevators for procedurally generated city
Indie Game Dev Time Lapse- 6.5 hours design/implement a menu in 6 minutes
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Last Updated: September 30, 2026
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Summary
Shoutout to Flora, our Art director, for creating this In this video, I describe the implementation of a novel approach I developed for global illumination in my voxel engine: ... The beginning of my tower-building game felt slow. Too much waiting, not enough room to build, and Some updates since last time... The procedural city now has buses, bus stops, and bus routes. Claude built the bus complete with ... G3's next new high efficiency grain