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Game Dev Simulator DevLog#1: PathFinding Algorithms In a Nutshell
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Last Updated: October 5, 2026
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I've been working on implementing a new FSM for my game, also added executions and an implementation of A* Dont ask why theres a thumbnail of a maxed out pininfarina lol Anyway, this is the layout i came up with. TABS Recreation on roblox!! Also it's custom humanoid active ragdolls :D # local man practices revivification on his hobby project, spends way too long making a video about it RESOURCES - GMTK on ... Play the Ethereal Odyssey Playtest on Steam! store.steampowered.com/app/3458930/Ethereal_Odyssey Everyone is ... Etheldia: Parasomnia Tower is a tactical turn based monster taming RPG currently in early development. In this video I discuss ...