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Controller Support & Menu Navigation | Donauts Devlog
Making MENU SYSTEMS for my Indie Game - Solo Game Designer - Devlog #15
DevLog 7: AI Improvements + Melee, Post Process Effects, Main Menu, Pause Menu
I Added Menus To My First Game ~Devlog #7
Dialog System - Hyperbolica Devlog #7
Indie Game Devlog - Main Menu!
devlog #0001: level-up menu
DBZ Fan Game Devlog #7 | New Menu, Defense, Death System & Game Direction
Game Menu and Save System - Legacy Devlog #8
Interactive Cutscenes with Branching Dialogues - Legacy Devlog #7
Why is my Main Menu so different | VR Devlog #8
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Last Updated: September 28, 2026
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Summary
New features implemented: Pause STEAM STORE PAGE: store.steampowered.com/app/1058640/RED_HOT_VENGEANCE/ HEY it's Alex! In this Grant submitted, Donauts now has a steam page AND is going to be at PAX Aus 2026 in Melbourne! Wishlist Donauts here: ... Another small update to my untitled zombie rpg made in unity Songs Cheel - Lazy Walk Bengi - Dyalla. Just a quick detour to show how Hyperbolica's dialog Wishlist Lumbermill on Steam here! store.steampowered.com/app/1151300/Lumbermill/ Since the game jam, I've added a ... I think it's the first time I launched my game outside of the editor. It feels really satisfying, even though there's still a long way ahead ... Thanks for watching! Support me on Patreon: patreon.com/aarthificial Timestamps: 0:00 Intro 1:10 How a cutscene ...