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Mechanical Divinity Devlog 4: First Level Sneak Peak!!
LaughingPrism's Odyssey Devlog 4
Weapons and Networked Hitboxes - The Colony Devlog 4
TREES, AXES AND SPIDERS | LIGHT THE DARK - UNITY DEVLOG 4
Walking through 30k instances and procedural trees - Panda3D Devlog #4
ASMR, Pine Trees & AI - Indie Devlog #4
RATQUEST DEVLOG #4
A New Approach to RAYTRACED LIGHTING in my VOXEL ENGINE | Devlog 5
Trees can be more than Ore
Woods - The Trees Are Hollow 3D Devlog #2
Why YOU Should Get People To Playtest YOUR Game | Devlog 4
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Last Updated: September 29, 2026
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Summary
Made with Unity. 2D directional sprites that are always looking at the player. Hi friends, it's Rose here. I'm a solo indie game dev. Welcome to No lighting yet but progress is happening!! Added: - HP - A bit more enemy AI!! - Level stuffs. Showcase of Info-Computers, LaughingPrism's Attack and sfxs. PLEASE AND ! YouTube Channel - youtube.com/thecolonygame Official Website ... Sorry this is honestly one of my worst and most rushed yayayaya RATQUEST Credit to Augeagora In this video, I describe the implementation of a novel approach I developed To Not Miss Any Updates! Join Discord