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DragonRuby Game Toolkit - Gameplay recording and replay capabilities in action.
DragonRuby Game Toolkit vs Unity Performance - Collisions
Julian Cheal - Make a Massively Multiplayer Ruby Game with Dragon Ruby
DragonRuby Game Toolkit - Illusion of Gaia
DragonRuby Game Toolkit - A little bit of juice goes a long way
Intro to DragonRuby Game Toolkit
DragonRuby Game Toolkit - Multi-orientation, multi-platform, iPhone Duo
DragonRuby Game Toolkit: The Console!
DragonRuby Game Toolkit - Square Fall Multi Orientation on iPhone Duo
DragonRuby Game Toolkit Pro - Sound Synthesis
DragonRuby Game Toolkit - Record and Replay against live code to spot regressions/bugs.
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Last Updated: October 1, 2026
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Summary
ADR is over 10 years old at this time. It's had 100+ releases over that time, and has been released to "all the platforms". I'm really ... Here's an example of setting up a Delta Time challenge source: gist.github.com/amirrajan/4f48f5d7291efb92554699d578dbe284. Collision of many sprites. Source code: gist.github.com/amirrajan/08d3971613a29b6f322353cc9dc33e89. Julian did a very thorough walkthrough about how one can write Massively Multiplayer Online Games with Ruby and Rails. you can play the prototype here: amirrajan.itch.io/castle-ifrit-33 made with Source code here: gist.github.com/amirrajan/fe8067532da2c0e745d443c1b5e6c37a.