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Last Updated: September 29, 2026
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This is tricky stuff to get right. I know I'm doing it in a very non-optimal way. I just wanted to get some SUPPORT ON PATREON: patreon.com/pardcode WEBSITE: pardengine.com DISCORD SERVER: ... I implemented SDSM after my tiled deferred renderer. It runs quite smoorthly in my city scene (3 million polys) You can C++ 3D game programming tutorial teaching how to build a 3D engine from scratch using DirectX (Direct3D 11) to leverage ... Music: "Rewound" by Chris Zabriskie From the Free Music Archive: freemusicarchive.org/ CC BY. Created with MS Visual Studio 2013, C++ and In this video I explain a lot of topics related to shadows and