Overview on Early Progress Running Around Sci Fi Platformer Using Lisp Sfml
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Vesper - Dark & Stylish Limbo-esque Sci-Fi Platforming Adventure in a Fallen World Ruled by Robots
SciFi Platformer Tech Demo
Game Engine from Scratch with C++ | Devlog Part 1
Space Gladiators: Escaping Tartarus - Roguelite Sci-Fi Action Platformer with Stackable Upgrades
Unreal Sci-Fi Platformer
One year of my C++ SFML journey
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Last Updated: September 30, 2026
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Summary
Refactor code and implemented snapshot compression. New version of my game. Done in the current release: Optimization Improving AI New Textures New Objects for the interaction ... Vesper - Dark & Stylish Limbo-esque Update on what I've been up to. Building a game engine/game from scratch Space Gladiators: Escaping Tartarus - Awesome Roguelite If you are asking yourself how I did collision detection before knowing AABB or SAT this is what I developed back then (edit: link ...
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