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3D terrain by Diamond-Square algorithm in Unity
Diamond Square algorithm - Terrain generation using GDScript
Diamond-Square Terrain (Unity)
Terrain generation using Diamond Square Algorithm
Procedural Terrain Generation with Diamond-Square Algorithm
Terrain Generation Techniques: Diamond Square vs Perlin Noise
Procedural Generate Terrain-- Diamond-Square and Perlin noise
SWB Project - Diamond Square terrain generation
Diamond Square Algorithm terrain/texture
Fractal Terrain Using Diamond-Square Algorithm
Steven Gibson Project 3 Diamond Square world generation
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Last Updated: September 29, 2026
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Summary
This is me playing around with: OpenGL, Heightmaps, HSB, Sine functions and other stuff. Because, Science. source: ... A 3D graphics project using DirectX 11, showcasing A self referencing heightmap generator rendered in vpython. Been taking a break and exploring other bits of game development, github.com/cory2067/procedural- Main project for Maths module at Goldmsiths. This is a world generated using the