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Ocean Simulation using Fast Fourier Transforms
FFT Ocean in Unity 2018 (2)
FFT Ocean in Unity 2018 (1)
FFT Ocean in Unity 2018 (11)
FFT Ocean in Unity 2018 (9)
FFT Ocean in Unity 2018 (4)
FFT Ocean Test
Sky Master ULTIMATE HDRP - Oceanis water and ocean system, pure FFT ocean implementation
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Last Updated: October 2, 2026
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Summary
it is based on the nvidia algorithms (presented in nvSdk). github.com/Halliom/Waves-project/tree/master. some new tests and impressions during work in progress ... pure Phillips Spectrum with real-time foam, rendered using the Unity Standard Shader. own shader, but until now only Fresnel effect another foam variation Unity forum link: forum.unity.com/threads/ Programmed in Processing (Java) - own Sky Master ULTIMATE HDRP - Oceanis modified Phillips Spectrum with real-time foam, rendered using the Unity Standard Shader. I wanted to give myself a challenge to create the reverse effect of an audio visualizer. An audio visualizer works by transferring ...