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freebasic breakout
sword3D_chung openGL fps freebasic game rpg
Freebasic physics - Particle Effects
[FreeBASIC] Waves
FreeBASIC FPS Game Programming - Part 1
FreeBasic
FBDeathMatch - Personal project in FreeBasic
Freebasic Android (test)
FreeBASIC Rogue Project
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Last Updated: September 27, 2026
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Summary
Something I made when I was learning how to make a Progress on AI, level entity interaction, optimizations, etc... The game will be titled "Witchpunk" This is basically a test to make sure the adjustable wall (room) height is working as expected... demo of particle effects and particle 'slugs', it also show active and colision callbacks as the rock debris is forced on contact with ... Run-through of a Server/Client deathmatch game I wrote in