Background of Game Development Using Dragonruby Game Toolkit Amir Rajan
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DragonRuby Game Toolkit - Bouncy Sample App
DragonRuby Game Toolkit - Second Stage
DragonRuby Game Toolkit - The Keeper + Shaders
DragonRuby Game Toolkit - Using C Extensions to make things go even faster.
RubyConf 2021 - Soup to Nuts: Build a video game using Ruby! by Amir Rajan
DragonRuby Game Toolkit - Oculus Quest
DragonRuby Game Toolkit - SD vs HD vs HighDPI
DragonRuby Game Toolkit - Metroidvania game dev portal mechanic.
DragonRuby Game Toolkit - Shader Displacement Texture Breakedown
DragonRuby Game Toolkit - Metroidvania game dev. Bomb and enemy demo.
DragonRuby Game Toolkit - Live in-game map editor with AABB collision and camera.
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Last Updated: October 1, 2026
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Summary
A stream where I work on tutorial levels to teach the player how to play the Added death areas to level along Source code: gist.github.com/amirrajan/a2338f9d3b040c18c2079ce42d6985f6. You can play it here: amirrajan.itch.io/castle-ifrit-33 Built A preview of VR-related things we are working on. Here is the source code for the demo: ... Side by side comparison of SD, HD, and HighDPI - SD is great for lowrez Working on a portal mechanic for my metroidvania Source: gist.github.com/amirrajan/39bd92bb04dbed8cfa741b62f2d2ae25. Demoing work in progress for bombs and enemies. One of the sample apps that ships
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