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Last Updated: October 1, 2026
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Using Layer Masks and Overlaps to prevent spawning new objects in "no spawn" zones. Thank you for watching, if you enjoyed, be sure to and for all things Brilliant! Where else can you find us? Play Toasty Tumble free on Itch: rheyan.itch.io/toasty-tumble Toasty Tumble Devlogs Playlist: ... In this video I continue turing a Quad into a platform for use in a 2D With components working smoothly, now we need the central class that makes all the entities, components, and systems work ... 00:00 - Intro 02:07 - Architecture 10:36 - SFML Circles and Collisions 18:21 - Small Enemy Spawning 21:47 - Assignment Demo ...