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Git Gud at OpenRCT2 #86: Using queue path pieces to make wooden planks!
Git gud at OpenRCT2 #8: Using dodgems and flying saucers to make better looking paths
How to Build Functioning Double Paths in RCT2
Tile Inspector 102: Paths and path edges | OpenRCT2 tutorial
Git Gud at OpenRCT2 #55: Making seating areas for your guests!
Git Gud at OpenRCT2 #90: Preventing Rides From Blocking Stat Calculation!
Git gud at OpenRCT2 #15: Making forests (and burying your trees)
Git Gud at OpenRCT2 #45: Finishing touches for your parks!
Git Gud at OpenRCT2 #35: Placing stationary vehicles in your park!
Git Gud at OpenRCT2 #94: Synchronizing rides that are not next to each other!
Git Gud at OpenRCT2 #95: Basic parking Lots!
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Last Updated: September 28, 2026
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Hey everyone! If you update your game to one of the newer develop versions then you can now In this series, I will show some tricks you can This is a really easy trick to make Hey everyone! Something that people often complain about when shoestringing a ride is that it ends up breaking stat calculation ... So you have finished your park, and want to submit it for a contest.. Chances are there's still a ton of places where you could add ... This cool trick allows you to put stationary vehicles on any place in your park! I used this in several of my parks already, to make ... Hey everyone! In this episode of
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