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Last Updated: October 1, 2026
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Summary
Added dynamic loaded "vegetation" , also i added tile collision and height calculations. Need to find a way to properly animate ... This is a replica of my Reggie engine, but with squared Level size and Scrolling. Made this to see how performant Scenes from my RPG Engine , without Event System, but with static Object Editor. Also many changes have been applied to the ... Day and Night Transition at fast pace, also a Little rain effect. This Shows 2 of a Maximum of 20 enemys following the Player and colliding with each other. Being pushed aside etc. Showing off my new vector circle collision Routine, also an improved rain effect, now at daytime for better visibility. Also I started ... added force when moving along slopes. added rotation of player to terrain incline factor. added auto ghost tiles when between ... Backslider is working on BulletPhysics 3D library for This is a work in progress IDE to edit and compile