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Tom Lewis - Programming Portfolio - OpenGL/GLSL
CSC3223 - Graphics Shader Coursework
Advanced Shader Programming Coursework Demo (C++)
CSC8502 Advanced Graphics for Games Coursework
CS562 - Advanced Rendering Techniques
Halloween Pumpkin's - GLSL Shader Programming
CSC8502 Advance Graphics for Games Coursework
University in Space - Master project in Course Advanced Rendering at University of Paderborn
Golang Graphics Engine with GLSL Shader Pipeline
Graphics Coursework Final Submission
OpenGL Coursework InDepth
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Last Updated: October 1, 2026
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Features implemented: Geometry shader based grass Snake created with geometry shader Raymarched and raymarched ... Explore a visually rich OpenGL-powered environment that seamlessly transitions between two dramatically different time periods. Footage from a Computer Graphics university This is the graphical simulation I made for the Newcastle University CSC8502 module. Built entirely in C++/OpenGL with no ... Final demo of the CS562 class, showcasing my real-time 3D renderer built from scratch with C++ in OpenGL 4.3. The 3 scene demonstration of various graphical features implemented using C++, OpenGL, This is a graphics engine written in Golang using OpenGL. It has a simple