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GPU-Accelerated Realtime Point Data Smoothing for Kinect
When OpenCL and Cuda meet Kinect
Normal Map using Kinect SDK on real-time
Asus/Kinect Fusion PCL demo on GPU
Kinect One Alpha Development Kit Real-time Surface Normal Estimation
Basic Kinect Tracking GPU
Kinect-CUDA Lattice Boltzmann Solver (now with person tracking!)
Estimate normals from range images with GPU-OpenCL
Kinect Point Cloud Real-time
Cuda And Kinect
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Last Updated: September 30, 2026
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Opensource interactive raytracing project github.com/favreau/Sol-R cudaopencl.blogspot.com. This video shows our PCL ( pointclouds.org) implementation of the recent SIGGRAPH 2011 demo from Microsoft Research, ... This is preliminary software and/or hardware and APIs are preliminary and subject to change. First test of tracking my hand with a particle effect. It isn't 100% accurate, i did a little hack to try get it close. I altered the code to allow the The code can be found on github here: ...
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