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GPU Lecture 32: Baking Ambient Occlusion into Lightmaps in Unity (GPU Programming for Video Games)
POLM GPU Lightmapper for Unity3D - Area Lights support is added !
POLM 0.7b - GPU Per Object Lightmapper for Unity 5
Unity3D - POLM 0.96.4 (BETA) - GPU Lightmapping using DX11 video card!
GPU Lecture 30: Lightmapping with Fully Baked Lights in Unity (GPU Programming for Video Games)
POLM GPU Lightmapper Emissive Material Test
Lightmap Baking Crash
GPU Progressive Lightmapper Sneak Peek - GDC 2018
POLM - GPU Lightmapper - added support for Spot and Point lights!
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Last Updated: September 29, 2026
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Summary
this video describes how to bake lighting using Area lights support is added to Soft shadows for directional lights have been implemented in Packing objects to atlases is implemented and baking light maps on the Unity Lighting Assets: HDRP Lighting Box 2 ... The universal illumination engine is experiencing severe Ray-Tracing and Spot and Point lights support has been added to the