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Global Illumination and Ambient Occlusion with Dark Basic Pro
Dark Basic Professional - Sprite Tutorial One - Creating and handling Sprites
My First Game in DarkBasic Professional
Procedural 3D Level Generator plugin for Dark Basic Pro
Dark Basic Professional - Sprite Tutorial Zero - Image Primer
DarkBasic Pro In-Game Debug Console
How to Get PERFECT GRADIENTS Every Time!
DarkBASIC Professional - Reflection Shading (Native)
Reality Shift [2010] - Dark Basic Pro
Going back to dark basic
DarkBASIC Classic reflective water
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Last Updated: September 27, 2026
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Summary
Just recording a demo of my little coding project with DarkClouds to show some friends, nothing fancy here. this Demo was ... Lightmapper for global illumination and ambient occlusion created with In the last tutorial, I brought you up to speed on the basics of image manipulation and handling. Today we're going to learn how to ... What is a sprite? We see sprites all the time in games, from the original mario games on the Nintendo, to the latest iPad games ... A "drop in" debugging console for Master Illustrator fast (full course & projects) - academy.dansky.com/illustrator-first-class?video=nrM3MY_bICY Book a ... Creates a big hit on the FPS but looks awesome. The objects are just all primitives I threw up there. Uploading some of my old projects. this one is a 3d point and style puzzle game. This is a simple demo showing how reflection can be achieved without the use of shaders. This can be done using DirectX 7, ...