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Last Updated: September 28, 2026
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If you liked it, please leave a or Read me for some infos... __ In this If it wasn't obvious, Hammer++ is required! This can also be done with many selected objects! along and build your own func_button entity in Valve's phys_slideconstraint is usefull for karts, traps or just puzzle in your'e map. 1. Crate a func_physbox/prop_physics and give it a ... Why the carve tool is not good to use in creating levels. because 30 seconds was too long. my channels: ○ 3kliksphilip: youtube.com/3kliksphilip ○ 2kliksphilip: ...
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