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Virtual Machines Power the Cloud - Computerphile
The Art of Abstraction - Computerphile
Recreating ITS - Computerphile
FPS & Digital Video - Computerphile
Error Diffusion Dithering - Computerphile
Mouse Pointers & Fitts's Law - Computerphile
Depth Camera - Computerphile
Spectre & Meltdown - Computerphile
Hardware vs Software & Digital Video - Computerphile
The Hard Problem of Controlling Powerful AI Systems - Computerphile
How Ray Tracing Works - Computerphile
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Last Updated: September 27, 2026
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Summary
They're called 'Finite State Automata" and occupy the centre of Chomsky's Hierarchy - Professor Brailsford explains the ultimate ... Ray Tracing seems straightforward, but what about reflections and refractions? Lewis Stuart explains how these are managed by ... Audible free book: audible.com/ The number of virtual machines has swelled due to cloud computing & changes to the X86 processor, but what are Virtual ... Abstraction is at the heart of everything to do with computing. James Clewett takes us through the layers abstracting the pixels ... The DEC PDP computers from decades ago now comfortably run on a cheap computer such as a Raspberry Pi. 50p, 60p, 25p, not UK prices, but frame rates, but what are frame rates? Dr Steve Bagley explains why digital video looks different ... The smarter way to dither. Dr Bagley takes us through the Floyd-Steinberg error diffusion dithering technique. Depth can be a useful addition to image data. Mike Pound shows off a realsense camera and explains how it can help with Deep ... Spectre refers to a whole family of potential weaknesses of which Meltdown is just one. Dr Steve Bagley talks about CPU ... RISC processors kept things simple, but when do you need to make your hardware more complicated and when can you leave it ... As AI systems become more capable, rule-based safeguards, hard-coded restrictions, and simple alignment strategies start to ... Ray tracing is massive and gives realistic graphics in games & movies but how does it work? Lewis Stuart explains.