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#hardops 987_26 - Everscroll (Additive Mode)
#hardops 987_12 - Everscroll DotUI
#hardops 987_8 - AccushapeV2
#hardops 987_3 - Release Log
#hardops 987_24 - Everscroll (Show All Bools)
#hardops 987_29: Release Log
#hardops - Everscroll
#hardops 987_27 - Release Log
#hardops 987_27 - Everscroll - Local Support
#hardops 987 - NewYearCylinoid
#hardops 987_19 - Release Log
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Last Updated: October 2, 2026
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Summary
Introducing Inset Slice. The curvature loving of inset with the separative power of slice. First in HOPS next up BC! The theme of this ... Scrolling is fun. But what if we did it for you? New to I did multiple takes to try and make it shorter. View dice continues to grow and in this update we go over view dice, dissolve dice ... Accushape was made to assist with scaling and in this update we aimed to improve the ui and begin attempting to streamline the ... (2.8) HOps 00987_Francium_3 out now. In this update we sought to expand upon Uniquify and the amount of cases it can assist. In boolscroll alt + A will now show all booleans for an object. New to In this release log we go over some of the changes and updates to So the original task name was everyscroll but it was misinterpreted to The first update of 2022! Let's get the party started! When it comes to At the end of select update logs, I attempt to do demos to showcase the why of the particular update. This was taken from a ... Introducing Stack / Unstack. Happy October operatives. So much I wanted to go in depth about but kept short for time. When it ...