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Unleash The Solo RPGs | My first Hex Map Progress | Sandbox Generator
HexWorld - Voxel-Hex Test
Hexworld v0.0 - Exploration AI Update (Unity DOTS + Burst)
Fun Concept, Bad Controls : Hexworld Review
More Hexworld Testing! (Unity 2017)
WIP Hex Engine - Walkthrough One
Why I'm only building ONE HexBox. | HexBox Week 23
Exploring a Procedural Hex World | Unity Game Prototype
Unreal Engine 4: Hex Map - Height Based Area Map - (Early Dev)
[Unity3D Hex Map Game Dev] 44: Priorities, Research, Experience, Balance
Anjanath Admiral - Hex World (Part 1)
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Last Updated: September 28, 2026
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Summary
A brief look at a new project I'm working on in Unity. Growing up in the 90s one of my fav games was Fantasy General. I am working on a modern turn based game in the same genre. Running on Windows and XBox using XNA 4.0 am Waterloo Allied positions at 11:30am. Some AI added to control transport system. Finite State AI engine employed. Transport system created using AI pathfinding. I'm using the Sandbox Generator to create my just turned my Voxel engine into a HexSystem ... All information is in the description! I did a little bit of improvement on this procedural generation project a while ago but never got ... Let's Take Back Tech! Welcome back to my journey building HexBox. I'm looking for Hex Map, when you want an area map but you really suck at art... FYI The vertical Scan animation is intentional not a bug. Hello Unity fans and welcome back to my game development series. At this point we have a decent number of specialist unit types ... Originally aired: February 3, 2019 twitch.tv/sdshepard A big thank you to MHHexHexHex for the custom