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Devlog #6 - AI path-finding for multiple navigation meshes.
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Last Updated: October 2, 2026
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Summary
This is the terrain tracking system that I have finished coding over the weekend. The blue marker represents the "exit.Object" that ... Play the free demo on Steam! store.steampowered.com/app/2542170/MOONSHIRE/ Join my Discord! Tutorial on how to implement simple 3D enemies with a player chasing Currently, I am working on a game project with a group and i managed to Tantan!!! ➤ youtube.com/channel/UChl_NKOs1qqh_x7yJfaDpDw me on Twitter for... reasons ...
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