Introduction on Iceberg 003 Configuration Struct Gamemaker Advanced Tutorial
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Introduction to Structs - Lightweight Objects in GameMaker
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Last Updated: September 27, 2026
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Following up on the previous video in which we covered how to dynamically Support my work: patreon.com/sarajs A quick primer on If you find yourself creating a ton of different Continuing from the previous video, this is a formal class definition for Lock Lists. Implementing Lock Lists into their own definition ... What should we return when defining methods? With getter methods, the return value is obvious, but what about for all other ... download: gentoogames.itch.io/hologram timestamps: 0:00:00 - intro 0:00:22 - title 0:00:29 - controllers 0:03:00 - singleton ... One of the more fun additions to the 2.3 GML update, the ability to create lightweight blobs of data, or "
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