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Hardware Accelerated RayTracing in Minecraft Java via Vulkan Graphics API
Java 3D Racing Game devlog: 4 now Vulkan
Custom C++/Vulkan Engine PBR game intro wip
Magma Engine
FastVulkan for Java -- Real-Time Desktop Texture Streaming & Hardware Zoom at 120 FPS
Finished Brendan Galea's Vulkan Game Engine Tutorial, but in C# and Silk.Net
[WIP] Vulkan based vector engine
NEW Minecraft 26.2 Vulkan API Shaders Update 8
Vulkanised 2023 Tutorial: An Introduction to Vulkan
Vulkan RTX scene
Full Guide
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Last Updated: October 1, 2026
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Summary
I now fixed the bug that the normal maps didn't work. Thanks to: models-resource.com/ cc0textures.com/ ... Some work in progress shots of my Mod: curseforge.com/minecraft/mc-mods/caustica My specs: Intel i5-13420H RTX 4050 16 GB RAM Timestamps: 0:00 ... Hello, thanks for watching. Here is my discord server: discord.gg/KsNamT. I worked on this project with 10 other people over the course of 2 semesters. We were all taking 16 other credits while creating the ... Im working on an Engine called "Magma Engine" it use Showcasing the raw GPU capabilities of FastVulkan, a native lightweight 2D github: SilkVulkanTutorial github.com/stymee/SilkVulkanTutorial Many thanks to Brendan and his awesome tutorial series! Sulkan is a high performance mod I'm working on that will act as an optimization tool with shader support for the new This tutorial was presented at Vulkanised 2023 (Feb 7-9, Munich Germany). Vulkanised is organised by the Khronos Group and is ... Experiment with VK_NV_ray_tracing. Mesh, Parametric sphere.
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