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Test07 - GPU Path Tracing with CUDA - Bokeh and Apertures
Realtime Path Tracer in CUDA C++
RTPT - Interactive path tracing demo using CUDA
Test04 - GPU Path Tracing with CUDA - Basic Mesh and Materials
Interactive Path Tracer (v2.0) - Part 03 - New GPU Testing
Cuda Path Tracer Demo Video
Test08 - GPU Path Tracing with CUDA - Running on Turing
CUDA Path Tracer Demo
Cuda Based Path Tracer
CUDA Path tracer
CUDA Path Tracer - Basic
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Last Updated: September 30, 2026
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I recently found a little time to add UV texture mapping support for meshes. Support is quite limited at this stage - diffuse, bump ... I have been wanting to migrate from My first attempt at porting my Monte Carlo-based Github repository: github.com/KarelTomanec/PathTracerCUDA Author: linkedin.com/in/kareltomanec ... Another short video showing how different camera aperture shapes can be used with a virtual camera / lens to produce bokeh. Recorded at 1080 x 720 Currently Supports: Primitive + Trimesh Area Lights Image Based Lighting Multiple Importance Sampling ... Small demo showing interative rate (~3 frames per seconds) This update shows the new (simple) mesh loader that I have added to my Disclaimer: There's nothing much new in terms of additional features or updated code (only a few minor tweaks and bug fixes). Basic Features: - Raycasting from a camera into a scene through a ray grid - Diffuse surfaces - Perfect specular reflective surfaces ... Sadly I haven't had much time to work on the project recently so there's nothing much new to show. However, I did buy a ... I created this video with the YouTube Video Editor ( youtube.com/editor) This video shows our progress on a