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Coding Adventure: Procedural Moons and Planets
Procedural Planet WIP (June 2016)
New Procedural Planet Tech
Java Planet Renderer WIP
Procedural Planet Progress
Idleverse procedural planet generation
Infinite Procedural Terrain Generation [Java/LWJGL] - Part 2: Level of Detail
Procedural Planet - Chunked LOD
Procedural Planet
Unity Procedural Planet Generator - v2.2 (Clouds and Wind)
Procedural Planet - Game Programming WS11
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Last Updated: September 27, 2026
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Summary
I added a new mountain algorithm...it is looking REALLY bad at the moment..especially with the cracks in the This is an updated version of my Trying to generate some simple little moons and Just walking around, testing the LOD transitions. Nothing but Some new tech I've been working on for a game. It generates Added climate zones based on moisture and latitude. These, along with everything else besides the quadtree, are computed on ... Shows space to ground transition, and a little driving around on the surface. Still lots of things to fix. Mechanolith von Kevin MacLeod ist unter der Lizenz Creative Commons Attribution license ... By Daniel McCann Code here: github.com/mccannd/GLSLDemo For